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Spring Rabbit

A 2D tile-based puzzle game. Hop between seasons, avoid obstacles and get to Spring!

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i was responsible for all scripting within Unity, as well as setting up the project to allow our level designer to quickly build levels.

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Team:

Sam Artigolle - programmer

Jeremy Chau - artist

Indy Taen - game/level designer

Ian Tse - artist

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Tools used: Unity

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